


Fixed numerous collision spots across all 3 maps where players were getting stuck in an infinite freefall animation loop.Fixed numerous collision spots across all 3 maps where players or vehicles were getting stuck.Community advice list no longer shows up under vignette on the map.Fixed issue with player HUD disappearing after NPCs are executed by zombies.Reduction of step height to prevent survivors popping up onto props while moving.Zombies no longer become immune to the Assault Kick.

Host facilities no longer appear invisible to clients during multiplayer.Improved network vehicle interactions in multiplayer games to address weird “rubber-banding” and physics issues (including cars flying into the air).The game now exits to the main menu faster when a client loses their internet connection, so players will no longer hang after dismissing the pop-up.Numerous networking bandwidth and CPU improvements.Fixed issue where player’s loot sometimes becomes invisible until their entire backpack is deposited into a Supply Locker.Fixed rare bug that could block Sheriff legacy arc from starting.Fixed rare bug that could prevent Warlord legacy arc from being completed.Fixed issue where, when clients swap weapons while in vehicles, the weapons do not swap upon exit from the vehicle.Resolved situation where, when getting into vehicles, the camera could become detached from the player’s character.

